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Abyss Soldier - CMC-EN001 - Super Rare - Promo Edition
ATK/DEF: 1800/1300 | Attribute: Water | Card Number: CMC-EN001 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Aqua | Name: Abyss Soldier | Passcode: 18318842 | Pendulum Scale: | Rarity: Super Rare | Set: Capsule Monster Coliseum PS2 Promo
Condition: M/NM $3.74 x 4
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Condition: EX $3.55 x 4
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Condition: LP $3.37 x 1
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Acid Trap Hole - DDS-005 - Secret Rare - Promo Edition
ATK/DEF: | Attribute: Trap | Card Number: DDS-005 | Card Rules: Rulings powered by The Netrep API. A face-down 'Jinzo' will be destroyed by this card. If the monster flipped face-up has an effect that changes its DEF, such as 'Enraged Muka Muka', calculate the current DEF, then determine if it will be destroyed or flipped back face-down. So if you had 4 cards in your hand, 'Enraged Muka Muka' would not be destroyed. If the targeted monster has a Flip Effect, that Effect is activated whether the DEF is greater than 2000 or not. If the DEF of the selected monster is 2000 or less, such as a 'Hane-Hane', it can not select itself for its Flip Effect since it is destroyed. [Re: Destruction Jammer] 'Destruction Jammer' cannot be chained to effects that may or may not destroy a monster, like 'Acid Trap Hole', 'Blowback Dragon', 'Magical Dimension', 'Reign-Beaux, Overlord of Dark World', 'Snipe Hunter', etc. [Re: Jinzo] If a face-down 'Jinzo' is flipped by 'Acid Trap Hole', 'Jinzo's' effect is not applied if it is destroyed by 'Acid Trap Hole'. [Re: My Body as a Shield] You cannot use 'My Body as a Shield' against cards whose effects might or might not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. [Re: Poison Draw Frog] If 'Poison Draw Frog' is destroyed by 'Acid Trap Hole', you can draw 1 card. [Re: Prime Material Dragon] You cannot use 'Prime Material Dragon's' effect against cards whose effects may or may not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. [Re: Sand Moth] If a face-down 'Sand Moth' is targeted by 'Acid Trap Hole' its effect will not activate since it will be face-up when it is destroyed. | Card Type: Normal Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Acid Trap Hole | Passcode: 41356845 | Pendulum Scale: | Rarity: Secret Rare | Set: Dark Duel Stories GBA Promo
Condition: EX $0.78 x 11
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Condition: LP $0.74 x 11
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Condition: P $0.62 x 8
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Condition: HP $0.57 x 2
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Alpha the Magnet Warrior - DOR-001 - Secret Rare - Promo Edition
ATK/DEF: 1400/1700 | Attribute: Earth | Card Number: DOR-001 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Rock | Name: Alpha the Magnet Warrior | Passcode: 99785935 | Pendulum Scale: | Rarity: Secret Rare | Set: Duelists of the Roses PS2 Promo
Condition: EX $2.60 x 5
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Condition: LP $2.47 x 12
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Condition: P $2.06 x 5
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Condition: HP $1.92 x 1
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Anti-Spell Fragrance - PCY-002 - Secret Rare - Promo Edition
ATK/DEF: | Attribute: Trap | Card Number: PCY-002 | Card Rules: Rulings powered by The Netrep API. The 'use' in this card's text means 'activate'. So you may discard Spell Cards from your hand for the cost of other cards. | Card Type: Continuous Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Anti-Spell Fragrance | Passcode: 58921041 | Pendulum Scale: | Rarity: Secret Rare | Set: Power of Chaos: Yugi the Destiny PC Promo
Condition: M/NM $9.44 x 1
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Condition: EX $8.97 x 2
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Condition: LP $8.50 x 1
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Condition: P $7.08 x 1
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Ape Fighter - YDT1-EN001 - Ultra Rare - Promo Edition
ATK/DEF: 1900/1200 | Attribute: Dark | Card Number: YDT1-EN001 | Card Rules: | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Beast | Name: Ape Fighter | Passcode: 41098335 | Pendulum Scale: | Rarity: Ultra Rare | Set: 5D's Duel Transer Promotional Cards
Condition: M/NM $0.94 x 1
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Aqua Chorus - PCK-002 - Secret Rare - Promo Edition
ATK/DEF: | Attribute: Trap | Card Number: PCK-002 | Card Rules: Rulings powered by The Netrep API. [Re: Amplifier] If you have 'Jinzo with Amplifier', your Trap Cards are not negated and their effects are applied, including 'Aqua Chorus', 'Royal Command', 'Royal Oppression', 'Coffin Seller', 'Forced Requisition', 'Mirror Wall', 'Gravity Bind', 'Rivalry of Warlords', 'Minor Goblin Official', 'Final Attack Orders', 'Pitch Black Power Stone', 'Bad Reaction to Simochi', 'Skull Invitation', 'Skull Lair', 'The Eye of Truth', 'Spirit Invitation', 'Respect Play', 'Ring of Destruction', 'Metalmorph', 'Torrential Tribute', 'Self-Destruct Button', 'Zero Gravity', and 'Big Burn'. | Card Type: Continuous Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Aqua Chorus | Passcode: 95132338 | Pendulum Scale: | Rarity: Secret Rare | Set: Power of Chaos: Kaiba the Revenge PC Promo
Condition: M/NM $2.74 x 1
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Condition: EX $2.60 x 1
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Beta the Magnet Warrior - DOR-002 - Secret Rare - Promo Edition
ATK/DEF: 1700/1600 | Attribute: Earth | Card Number: DOR-002 | Card Rules: Rulings powered by The Netrep API. [Re: Valkyrion the Magna Warrior] The opponent can activate 'Bottomless Trap Hole' and 'Beta the Magnet Warrior' and 'Gamma the Magnet Warrior' will be destroyed. | Card Type: Normal Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Rock | Name: Beta the Magnet Warrior | Passcode: 39256679 | Pendulum Scale: | Rarity: Secret Rare | Set: Duelists of the Roses PS2 Promo
Condition: EX $2.60 x 6
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Condition: P $2.06 x 1
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Condition: HP $1.92 x 1
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Blizzard Dragon - YDB1-EN001 - Super Rare - Promo Edition
ATK/DEF: 1800/1000 | Attribute: Water | Card Number: YDB1-EN001 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Dragon | Name: Blizzard Dragon | Passcode: 61802346 | Pendulum Scale: | Rarity: Super Rare | Set: GX Card Almanac
No conditions in stock. $49.99
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Blue-Eyes White Dragon - DDS-001 - Secret Rare - Promo Edition
ATK/DEF: 3000/2500 | Attribute: Light | Card Number: DDS-001 | Card Rules: Rulings powered by The Netrep API. [Re: Bottomless Trap Hole] If the opponent has 'Lord of D.' on the field and activates 'The Flute of Summoning Dragon' to Special Summon 2 copies of 'Blue-Eyes White Dragon', you can activate this card and both will be removed from play. 'Lord of D.' does not protect the Dragons because 'Bottomless Trap Hole' does not target. The same situation would occur if only 1 'Blue-Eyes White Dragon' was Special Summoned, 'Bottomless Trap Hole' still does not target. [Re: Burst Stream of Destruction] If you activate 'Burst Stream of Destruction', and the 'Blue-Eyes White Dragon' is removed from the field with 'Interdimensional Matter Transporter' or 'Compulsory Evacuation Device', or flipped face-down with 'Book of Moon', or destroyed by 'Ring of Destruction', 'Burst Stream of Destruction''s effect still resolves. [Re: Burst Stream of Destruction] It is an effect of 'Burst Stream of Destruction' that 'Blue-Eyes White Dragon' cannot attack, so if 'Non-Spellcasting Area' is on the field, 'Blue-Eyes White Dragon' CAN attack. If 'Imperial Order' is activated later, 'Burst Stream of Destruction''s effect is negated and 'Blue-Eyes White Dragon' CAN attack. [Re: Burst Stream of Destruction] If 'Burst Stream of Destruction''s activation is negated by 'Magic Jammer', then 'Blue-Eyes White Dragon' can attack. [Re: Burst Stream of Destruction] NO copies of 'Blue-Eyes White Dragon' can attack the turn that 'Burst Stream of Destruction''s effect is applied, even if they are Summoned after 'Burst Stream of Destruction' is played. [Re: Destiny Hero - Diamond Dude] Since you are only activating the Normal Spell Card's effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for 'Confiscation', or discard 1 card for 'Monster Reincarnation', or need a 'Blue-Eyes White Dragon' on the field to activate the effect of 'Burst Stream of Destruction'. [Re: Double Attack] If you use 'Cost Down' so that your 'Blue-Eyes White Dragon' in your hand is Level 6, then you cannot discard it to activate 'Double Attack' and target your Level 7 'Dark Magician' on the field. [Re: Inferno Tempest] If you attack 'Blue-Eyes White Dragon' with 'Ojama Green' or some other 0 ATK monster, you can activate 'Inferno Tempest' after damage calculation. Then 'Ojama Green' is sent to the Graveyard after 'Inferno Tempest' resolves. [Re: Last Turn] You CAN Special Summon a high-level monster that has no Special Summoning restrictions for 'Last Turn', such as 'Blue-Eyes White Dragon' or 'Dark Magician of Chaos'. [Re: Mirror Wall] If you have 2 copies of 'Mirror Wall', and a monster attacks, its ATK is one-quarter. So 'Blue-Eyes White Dragon' would have 750 ATK, for example. If 1 of the 'Mirror Wall' copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.) [Re: Pole Position] If 'Pole Position' is active, and your opponent controls 'Blue-Eyes White Dragon' and 'Skull Servant', and you activate 'Smashing Ground', 'Blue-Eyes White Dragon' is unaffected by Spell Cards, so the effect of 'Smashing Ground' disappears. [Re: Pole Position] If you control 'Dark Magician' and your opponent controls 'Blue-Eyes White Dragon', and you activate 'Flint' targeting 'Blue-Eyes White Dragon', and your opponent chains 'Pole Position', then 'Flint' is equipped meaninglessly to 'Blue-Eyes White Dragon'. If 'Blue-Eyes White Dragon' is destroyed, 'Flint' can be equipped to 'Dark Magician' meaninglessly if you choose (even if other monsters are on the field). [Re: Pole Position] EXAMPLE #2 The opponent has 'Blue-Eyes White Dragon' (3000 ATK) and 'Pole Position' face-up on the field. I have 'Gemini Elf' (1900 ATK), and an 'Opticlops' (1800 ATK) equipped with 'Axe of Despair'(+1000 ATK 2800 total) face-up on the field, and a Set 'Ring of Destruction'. If I activate 'Ring of Destruction' to destroy 'Blue-Eyes White Dragon', then 'Opticlops' will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn't, it is, it isn't, etc.). Therefore, I cannot target 'Blue-Eyes White Dragon' with 'Ring of Destruction'. [Re: Precious Cards from Beyond] If you Tribute Summon 'Blue-Eyes White Dragon' for 1 Tribute using 'Cost Down', you can't activate 'Precious Cards from Beyond''s effect. [Re: Silent Swordsman LV5] If you control 'Blue-Eyes White Dragon' and 'Silent Swordsman LV5', and your opponent activates 'Fissure', the monster with the lowest ATK is 'Silent Swordsman LV5', but it is unaffected by Spell Cards, so the effect of 'Fissure' disappears. [Re: Skill Drain] 'Skill Drain' does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute 'Cannon Soldier' to itself while 'Skill Drain' is active, 'Cannon Soldier''s effect is not negated because 'Cannon Soldier' is in the Graveyard, but if you Tribute a different monster for 'Cannon Soldier''s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate 'Winged Minion''s effect while 'Skill Drain' is active, 'Winged Minion' is no longer on the field and its effect resolves. If you activate 'Exiled Force''s effect while 'Skill Drain' is active, 'Exiled Force' is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute 'Paladin of White Dragon' to activate its effect while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Blue-Eyes White Dragon'. If you Tribute 'Great Dezard' while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Fushioh Richie'. [Re: The White Stone of Legend] When resolving the effect of 'The White Stone of Legend', if you have no copies of 'Blue-Eyes White Dragon' left in your Deck your opponent can briefly check your Deck to verify, unless every copy of 'Blue-Eyes White Dragon' can be accounted for in the Graveyard, Removed Zone, and on the field. (example: If all 3 'Blue-Eyes White Dragon' are in the Graveyard, your opponent does not check your Deck) If a copy is in your hand, your opponent checks your Deck to verify (you cannot reveal a 'Blue-Eyes White Dragon' in your hand). [Re: Waboku] SCENARIO 3: Player A activates 'Waboku'. Player A's 'Blue-Eyes White Dragon' then attacks Player B's 'Sanga of the Thunder'. Player B uses 'Sanga of the Thunder''s effect (during the Damage Step). RESULT: Player A's 'Blue-Eyes White Dragon' (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's 'Waboku'. | Card Type: Normal Monster | Condition: | Edition: Promo | Level: 8 | Monster Type: Dragon | Name: Blue-Eyes White Dragon | Passcode: 89631139 | Pendulum Scale: | Rarity: Secret Rare | Set: Dark Duel Stories GBA Promo
Condition: P $299.99 x 4
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Blue-Eyes White Dragon - PCK-001 - Secret Rare - Promo Edition
ATK/DEF: 3000/2500 | Attribute: Light | Card Number: PCK-001 | Card Rules: Rulings powered by The Netrep API. [Re: Bottomless Trap Hole] If the opponent has 'Lord of D.' on the field and activates 'The Flute of Summoning Dragon' to Special Summon 2 copies of 'Blue-Eyes White Dragon', you can activate this card and both will be removed from play. 'Lord of D.' does not protect the Dragons because 'Bottomless Trap Hole' does not target. The same situation would occur if only 1 'Blue-Eyes White Dragon' was Special Summoned, 'Bottomless Trap Hole' still does not target. [Re: Burst Stream of Destruction] If you activate 'Burst Stream of Destruction', and the 'Blue-Eyes White Dragon' is removed from the field with 'Interdimensional Matter Transporter' or 'Compulsory Evacuation Device', or flipped face-down with 'Book of Moon', or destroyed by 'Ring of Destruction', 'Burst Stream of Destruction''s effect still resolves. [Re: Burst Stream of Destruction] It is an effect of 'Burst Stream of Destruction' that 'Blue-Eyes White Dragon' cannot attack, so if 'Non-Spellcasting Area' is on the field, 'Blue-Eyes White Dragon' CAN attack. If 'Imperial Order' is activated later, 'Burst Stream of Destruction''s effect is negated and 'Blue-Eyes White Dragon' CAN attack. [Re: Burst Stream of Destruction] If 'Burst Stream of Destruction''s activation is negated by 'Magic Jammer', then 'Blue-Eyes White Dragon' can attack. [Re: Burst Stream of Destruction] NO copies of 'Blue-Eyes White Dragon' can attack the turn that 'Burst Stream of Destruction''s effect is applied, even if they are Summoned after 'Burst Stream of Destruction' is played. [Re: Destiny Hero - Diamond Dude] Since you are only activating the Normal Spell Card's effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for 'Confiscation', or discard 1 card for 'Monster Reincarnation', or need a 'Blue-Eyes White Dragon' on the field to activate the effect of 'Burst Stream of Destruction'. [Re: Double Attack] If you use 'Cost Down' so that your 'Blue-Eyes White Dragon' in your hand is Level 6, then you cannot discard it to activate 'Double Attack' and target your Level 7 'Dark Magician' on the field. [Re: Inferno Tempest] If you attack 'Blue-Eyes White Dragon' with 'Ojama Green' or some other 0 ATK monster, you can activate 'Inferno Tempest' after damage calculation. Then 'Ojama Green' is sent to the Graveyard after 'Inferno Tempest' resolves. [Re: Last Turn] You CAN Special Summon a high-level monster that has no Special Summoning restrictions for 'Last Turn', such as 'Blue-Eyes White Dragon' or 'Dark Magician of Chaos'. [Re: Mirror Wall] If you have 2 copies of 'Mirror Wall', and a monster attacks, its ATK is one-quarter. So 'Blue-Eyes White Dragon' would have 750 ATK, for example. If 1 of the 'Mirror Wall' copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.) [Re: Pole Position] If 'Pole Position' is active, and your opponent controls 'Blue-Eyes White Dragon' and 'Skull Servant', and you activate 'Smashing Ground', 'Blue-Eyes White Dragon' is unaffected by Spell Cards, so the effect of 'Smashing Ground' disappears. [Re: Pole Position] If you control 'Dark Magician' and your opponent controls 'Blue-Eyes White Dragon', and you activate 'Flint' targeting 'Blue-Eyes White Dragon', and your opponent chains 'Pole Position', then 'Flint' is equipped meaninglessly to 'Blue-Eyes White Dragon'. If 'Blue-Eyes White Dragon' is destroyed, 'Flint' can be equipped to 'Dark Magician' meaninglessly if you choose (even if other monsters are on the field). [Re: Pole Position] EXAMPLE #2 The opponent has 'Blue-Eyes White Dragon' (3000 ATK) and 'Pole Position' face-up on the field. I have 'Gemini Elf' (1900 ATK), and an 'Opticlops' (1800 ATK) equipped with 'Axe of Despair'(+1000 ATK 2800 total) face-up on the field, and a Set 'Ring of Destruction'. If I activate 'Ring of Destruction' to destroy 'Blue-Eyes White Dragon', then 'Opticlops' will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn't, it is, it isn't, etc.). Therefore, I cannot target 'Blue-Eyes White Dragon' with 'Ring of Destruction'. [Re: Precious Cards from Beyond] If you Tribute Summon 'Blue-Eyes White Dragon' for 1 Tribute using 'Cost Down', you can't activate 'Precious Cards from Beyond''s effect. [Re: Silent Swordsman LV5] If you control 'Blue-Eyes White Dragon' and 'Silent Swordsman LV5', and your opponent activates 'Fissure', the monster with the lowest ATK is 'Silent Swordsman LV5', but it is unaffected by Spell Cards, so the effect of 'Fissure' disappears. [Re: Skill Drain] 'Skill Drain' does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute 'Cannon Soldier' to itself while 'Skill Drain' is active, 'Cannon Soldier''s effect is not negated because 'Cannon Soldier' is in the Graveyard, but if you Tribute a different monster for 'Cannon Soldier''s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate 'Winged Minion''s effect while 'Skill Drain' is active, 'Winged Minion' is no longer on the field and its effect resolves. If you activate 'Exiled Force''s effect while 'Skill Drain' is active, 'Exiled Force' is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute 'Paladin of White Dragon' to activate its effect while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Blue-Eyes White Dragon'. If you Tribute 'Great Dezard' while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Fushioh Richie'. [Re: The White Stone of Legend] When resolving the effect of 'The White Stone of Legend', if you have no copies of 'Blue-Eyes White Dragon' left in your Deck your opponent can briefly check your Deck to verify, unless every copy of 'Blue-Eyes White Dragon' can be accounted for in the Graveyard, Removed Zone, and on the field. (example: If all 3 'Blue-Eyes White Dragon' are in the Graveyard, your opponent does not check your Deck) If a copy is in your hand, your opponent checks your Deck to verify (you cannot reveal a 'Blue-Eyes White Dragon' in your hand). [Re: Waboku] SCENARIO 3: Player A activates 'Waboku'. Player A's 'Blue-Eyes White Dragon' then attacks Player B's 'Sanga of the Thunder'. Player B uses 'Sanga of the Thunder''s effect (during the Damage Step). RESULT: Player A's 'Blue-Eyes White Dragon' (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's 'Waboku'. | Card Type: Normal Monster | Condition: | Edition: Promo | Level: 8 | Monster Type: Dragon | Name: Blue-Eyes White Dragon | Passcode: 89631139 | Pendulum Scale: | Rarity: Secret Rare | Set: Power of Chaos: Kaiba the Revenge PC Promo
No conditions in stock. $14.99
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Brain Crusher - GX03-EN001 - Super Rare - Promo Edition
ATK/DEF: 2400/1500 | Attribute: Dark | Card Number: GX03-EN001 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 7 | Monster Type: Insect | Name: Brain Crusher | Passcode: 81919143 | Pendulum Scale: | Rarity: Super Rare | Set: GX Spirit Caller
Condition: M/NM $0.24 x 7
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Condition: EX $0.23 x 2
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Brutal Potion - GX05-EN003 - Super Rare - Promo Edition
ATK/DEF: | Attribute: Trap | Card Number: GX05-EN003 | Card Rules: Rulings powered by The Netrep API. | Card Type: Normal Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Brutal Potion | Passcode: 30155789 | Pendulum Scale: | Rarity: Super Rare | Set: GX Tag Force Evolution
Condition: M/NM $0.44 x 8
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Condition: EX $0.42 x 9
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Condition: HP $0.31 x 1
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Burden of the Mighty - WC08-EN002 - Super Rare - Promo Edition
ATK/DEF: | Attribute: Spell | Card Number: WC08-EN002 | Card Rules: Rulings powered by The Netrep API. [Re: Black Garden] When a monster is Normal or Special Summoned, any Continuous Effects that increase or decrease the monster's ATK are applied before halving the monster's ATK with 'Black Garden's' effect. For example, If 'Command Knight' is Normal or Special Summoned, when 'Black Garden' halves its ATK it also halves the ATK 'Command Knight' gained from its effect. If 'Burden of the Mighty' is active, the monster's reduced ATK is halved by 'Black Garden'. | Card Type: Continuous Spell | Condition: | Edition: Promo | Level: | Monster Type: | Name: Burden of the Mighty | Passcode: 44947065 | Pendulum Scale: | Rarity: Super Rare | Set: World Championship 2008
Condition: M/NM $0.94 x 2
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Burning Skull Head - WB01-EN003 - Ultra Rare - Promo Edition
ATK/DEF: 1000/800 | Attribute: Fire | Card Number: WB01-EN003 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 3 | Monster Type: Zombie | Name: Burning Skull Head | Passcode: 26293219 | Pendulum Scale: | Rarity: Ultra Rare | Set: 5D's Wheelie Breakers
No conditions in stock. $8.99
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Chaos Burst - GX04-EN003 - Super Rare - Promo Edition
ATK/DEF: | Attribute: Trap | Card Number: GX04-EN003 | Card Rules: Rulings powered by The Netrep API. | Card Type: Normal Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Chaos Burst | Passcode: 04923662 | Pendulum Scale: | Rarity: Super Rare | Set: GX Tag Force 2
Condition: M/NM $0.44 x 6
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Condition: EX $0.42 x 1
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Condition: LP $0.40 x 3
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Chevalier de Fleur - TF05-EN002 - Ultra Rare - Promo Edition
ATK/DEF: 2700/2300 | Attribute: Wind | Card Number: TF05-EN002 | Card Rules: | Card Type: Synchro/Effect Monster | Condition: | Edition: Promo | Level: 8 | Monster Type: Warrior | Name: Chevalier de Fleur | Passcode: 45037489 | Pendulum Scale: | Rarity: Ultra Rare | Set: 5D's Tag Force 5 Promotional Cards
Condition: M/NM $3.98 x 2
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Closed Forest - YDT1-EN002 - Ultra Rare - Promo Edition
ATK/DEF: | Attribute: Spell | Card Number: YDT1-EN002 | Card Rules: | Card Type: Field Spell | Condition: | Edition: Promo | Level: | Monster Type: | Name: Closed Forest | Passcode: 78082039 | Pendulum Scale: | Rarity: Ultra Rare | Set: 5D's Duel Transer Promotional Cards
No conditions in stock. $2.44
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D.D. Assailant - DBT-EN002 - Super Rare - Promo Edition
ATK/DEF: 1700/1600 | Attribute: Earth | Card Number: DBT-EN002 | Card Rules: Rulings powered by The Netrep API. [Re: Lone Wolf] If your 'Master Monk' targeted with 'Lone Wolf' attacks and destroys 'D.D. Assailant', 'D.D. Assailant' is removed from play but 'Master Monk' is not. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Warrior | Name: D.D. Assailant | Passcode: 70074904 | Pendulum Scale: | Rarity: Super Rare | Set: Destiny Board Traveler GBA Promo
Condition: M/NM $2.74 x 1
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Dark Bribe - GX04-EN002 - Super Rare - Promo Edition
ATK/DEF: | Attribute: Trap | Card Number: GX04-EN002 | Card Rules: Rulings powered by The Netrep API. You cannot activate 'Dark Bribe' if your opponent has no cards remaining in his/her Deck. If your opponent activates a Spell or Trap Card outside of his/her Draw Phase (Chain Link 1) and you negate its activation and effect with 'Dark Bribe' (Chain Link 2), after your opponent draws a card with the effect of 'Dark Bribe' you can activate (flip face-up) 'Appropriate', because the activation of your opponent's Spell or Trap Card is negated by 'Dark Bribe'. | Card Type: Counter Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Dark Bribe | Passcode: 77538567 | Pendulum Scale: | Rarity: Super Rare | Set: GX Tag Force 2
Condition: M/NM $3.44 x 4
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Condition: EX $3.27 x 1
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Dark Cure - GX05-EN002 - Super Rare - Promo Edition
ATK/DEF: | Attribute: Trap | Card Number: GX05-EN002 | Card Rules: Rulings powered by The Netrep API. | Card Type: Continuous Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Dark Cure | Passcode: 03701074 | Pendulum Scale: | Rarity: Super Rare | Set: GX Tag Force Evolution
Condition: LP $3.37 x 2
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Dark Magician - DDS-002 - Secret Rare - Promo Edition
ATK/DEF: 2500/2100 | Attribute: Dark | Card Number: DDS-002 | Card Rules: Rulings powered by The Netrep API. [Re: A Hero Emerges] You can Special Summon a high-level monster, like 'Dark Magician', with 'A Hero Emerges'. But if your opponent selects a Special Summon-only monster like 'Dark Necrofear', or a Spirit Monster, it is sent to the Graveyard. [Re: Big Bang Shot] If you equip your 'Big Bang Shot' to your opponent's 'Dark Magician', and 'Dark Magician' attacks your 'Giant Soldier of Stone', the opponent of the owner of the 'Big Bang Shot' takes the damage (so your opponent, who attacked with 'Dark Magician', takes 900 points of damage.) [Re: Contract with the Abyss] 'Contract with the Abyss' is used as a generic substitute for Ritual Spell Cards like 'Black Illusion Ritual' and 'Contract with the Dark Master'. You cannot use 'Contract with the Abyss' to Ritual Summon a non-Ritual Monster like 'Dark Magician'. [Re: Cyber Blader] The effect of 'Cyber Blader' changes immediately when the number of monsters the opponent controls changes. Example 1: The opponent controls 'Gemini Elf' and 'Dark Magician'. The opponent attacks with their 'Dark Magician', attacking 'Cyber Blader', whose ATK is currently doubled. The opponent activates 'Mystik Wok' and Tributes their 'Gemini Elf' to gain 1900 Life Points. 'Cyber Blader' now has 2100 ATK points, so it does not destroy 'Dark Magician', but since the opponent has only 1 monster now, 'Cyber Blader' is not destroyed as a result of battle, either. [Re: Dark Magic Attack] If you activate 'Dark Magic Attack', and the 'Dark Magician' is removed from the field with 'Interdimensional Matter Transporter' or 'Compulsory Evacuation Device', or flipped face-down with 'Book of Moon', or destroyed by 'Ring of Destruction', 'Dark Magic Attack''s effect still resolves. [Re: Dark Magic Curtain] If you activate 'Dark Magic Curtain' to Special Summon 'Dark Magician' and later in the turn another effect would cause you to Special Summon a monster, you will not be able to Special Summon the monster. For example, your 'Insect Queen' would not be able to Special Summon an 'Insect Monster Token' during your End Phase. [Re: Dark Magic Curtain] If you Chain 'Serial Spell' to 'Dark Magic Curtain', the effect that prevents you from Normal Summoning, Flip Summoning, or Special Summoning for the remainder of the turn is still applied. When 'Serial Spell' resolves it will Special Summon 1 'Dark Magician' from your Deck and it will apply the Summon-restriction, so when 'Dark Magic Curtain's' effect tries to resolve its effect will disappear because you cannot Special Summon a monster. [Re: Dedication through Light and Darkness] You can Tribute a face-down 'Dark Magician' to activate 'Dedication through Light and Darkness'. [Re: Doomcaliber Knight] When multiple Effect Monster effects activate simultaneously, 'Doomcaliber Knight's' effect is chained after determining the order of the Effect Monster effects (see the Advanced Rulings FAQ 'Simultaneous Effects) and will negate the Effect Monster's effect that was placed last on the Chain.Example 1: Player A Tributes her 'Sangan' and 'Witch of the Black Forest' to Tribute Summon 'Dark Magician'. 'Sangan's' effect is Chain Link 1 and 'Witch of the Black Forest's' effect is Chain Link 2. The effect of Player B's 'Doomcaliber Knight' is chained, and it will negate 'Witch of the Black Forest's' effect.Example 2: Player A and Player B have 'Goldd, Wu-Lord of Dark World' in their hand and Player A controls 'Doomcaliber Knight'. Player A activates 'Card Destruction'. When both copies of 'Goldd, Wu-Lord of Dark World' are discarded, their effects start a Chain. Player A is the turn player, so his 'Goldd, Wu-Lord of Dark World' is Chain Link 1 and Player B's is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate Player B's 'Goldd, Wu-Lord of Dark World'.Example 3: Player A's 'Giant Rat' is destroyed in battle and sent to the Graveyard while she has 'Green Baboon, Defender of the Forest' in her hand and 'Doomcaliber Knight' is face-up on the field. Player A can activate 'Giant Rat' and/or 'Green Baboon, Defender of the Forest's' effect. If she activates both effects, she chooses the order the effects are placed onto the Chain, and 'Doomcaliber Knight' will negate the effect that is placed highest on the Chain. If 'Green Baboon, Defender of the Forest' is Chain Link 1 and 'Giant Rat' is Chain Link 2, 'Doomcaliber Knight' will negate 'Giant Rat'.Example 4: If 'Sangan' is Tributed to Tribute Summon 'Raiza the Storm Monarch' while 'Doomcaliber Knight' is face-up on the field, 'Sangan's' effect is Chain Link 1 and 'Raiza the Storm Monarch's' effect is Chain Link 2. 'Doomcaliber Knight's' effect is chained, negating 'Raiza the Storm Monarch's' effect and destroying it.Example 5: Player A's 'Sasuke Samurai #4' attacks Player B's 'Neo-Spacian Grand Mole' while 'Doomcaliber Knight' is face-up on the field. 'Sasuke Samurai #4's' effect is Chain Link 1 and 'Neo-Spacian Grand Mole' is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate and destroy 'Neo-Spacian Grand Mole'. [Re: Double Attack] If you use 'Cost Down' so that your 'Blue-Eyes White Dragon' in your hand is Level 6, then you cannot discard it to activate 'Double Attack' and target your Level 7 'Dark Magician' on the field. [Re: Metalsilver Armor] If you attack with 'Dark Magician', and you control another monster equipped with 'Metalsilver Armor', your opponent cannot activate 'Magic Cylinder' because 'Magic Cylinder' targets and only the monster equipped with 'Metalsilver Armor' can be targeted (and it is not attacking). [Re: Pole Position] If you control 'Dark Magician' and your opponent controls 'Blue-Eyes White Dragon', and you activate 'Flint' targeting 'Blue-Eyes White Dragon', and your opponent chains 'Pole Position', then 'Flint' is equipped meaninglessly to 'Blue-Eyes White Dragon'. If 'Blue-Eyes White Dragon' is destroyed, 'Flint' can be equipped to 'Dark Magician' meaninglessly if you choose (even if other monsters are on the field). [Re: Reasoning] You can Special Summon a high-level monster like 'Dark Magician' with 'Reasoning', but not Special Summon-only monsters like 'Gate Guardian', Ritual Monsters, etc. [Re: Serial Spell] If you activate 'Monster Reborn', and chain 'Serial Spell', discarding your entire hand, you can select and revive one of the monsters you discarded for the cost of 'Serial Spell' to be the monster that 'Serial Spell' Special Summons to the field. (For example, if you target 'Dark Magician' with 'Monster Reborn', then chain 'Serial Spell' and discard 'Buster Blader', you can use 'Serial Spell' to Special Summon the 'Buster Blader' you discarded to activate 'Serial Spell'.) [Re: Skilled Dark Magician] This monster's effect does NOT target and you select the monster when you resolve the effect, so if you Tribute it to Special Summon 'Dark Magician' from your Graveyard and your opponent chains 'Disappear' and removes that 'Dark Magician', you can Special Summon a different 'Dark Magician' from your hand/Deck/Graveyard instead. [Re: Skilled Dark Magician] If there are no 'Dark Magician' in your hand, Deck, and Graveyard, you cannot activate 'Skilled Dark Magician's' effect to Special Summon a 'Dark Magician'. [Re: Skilled Dark Magician] If a player controls the opponent's 'Skilled Dark Magician' and Tribute it with 3 Spell Counters, the player who controlled and Tributed the 'Skilled Dark Magician' is the player who Special Summons 'Dark Magician' from the hand, Deck, or Graveyard. [Re: Thousand Knives] The required card only needs to be face-up on the field. It does not need to be a Monster Card, so if 'Dark Magician' is equipped to your 'Relinquished', you can activate 'Thousand Knives'. [Re: Thunder Nyan Nyan] 'Thunder Nyan Nyan' can be destroyed by her own effect between steps in a chain. For example, the opponent targets your 'Thunder Nyan Nyan' with 'Snatch Steal'. You chain 'Call of the Haunted' to Special Summon 'Dark Magician' from your Graveyard, a DARK monster. The chain resolves as follows: 'Call of the Haunted' resolves, 'Thunder Nyan Nyan' is destroyed because there is a DARK monster on the field, 'Snatch Steal''s effect disappears because the target is no longer on the field. | Card Type: Normal Monster | Condition: | Edition: Promo | Level: 7 | Monster Type: Spellcaster | Name: Dark Magician | Passcode: 46986414 | Pendulum Scale: | Rarity: Secret Rare | Set: Dark Duel Stories GBA Promo
No conditions in stock. $144.98
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Dark Magician - PCY-004 - Secret Rare - Promo Edition
ATK/DEF: 2500/2100 | Attribute: Dark | Card Number: PCY-004 | Card Rules: No rulings | Card Type: Normal Monster | Condition: | Edition: Promo | Level: 7 | Monster Type: Spellcaster | Name: Dark Magician | Passcode: 46986414 | Pendulum Scale: | Rarity: Secret Rare | Set: Power of Chaos: Yugi the Destiny PC Promo
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Dark Magician Knight - ROD-EN001 - Secret Rare - Promo Edition
ATK/DEF: 2500/2100 | Attribute: Dark | Card Number: ROD-EN001 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 7 | Monster Type: Warrior | Name: Dark Magician Knight | Passcode: 50725996 | Pendulum Scale: | Rarity: Secret Rare | Set: Reshef of Destruction GBA Promo
Condition: EX $8.54 x 1
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Dark Magician Knight - ROD-EN001 - Super Parallel Rare - Promo Edition
ATK/DEF: 2500/2100 | Attribute: Dark | Card Number: ROD-EN001 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 7 | Monster Type: Warrior | Name: Dark Magician Knight - Parallel | Passcode: 50725996 | Pendulum Scale: | Rarity: Super Parallel Rare | Set: Reshef of Destruction & The Sacred Cards Doublepack Promos
Condition: M/NM $8.44 x 4
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Dark Sage - DOD-002 - Secret Rare - Promo Edition
ATK/DEF: 2800/3200 | Attribute: Dark | Card Number: DOD-002 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 9 | Monster Type: Spellcaster | Name: Dark Sage | Passcode: 92377303 | Pendulum Scale: | Rarity: Secret Rare | Set: Dawn of Destiny XBOX Promo
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