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YuGiOh Singles » Champion Pack » Champion Pack 7 (CP07)


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Ancient Rules - CP07-EN019 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: CP07-EN019 | Card Rules: Rulings powered by The Netrep API. If an effect is chained to the activation of 'Ancient Rules' that causes you to discard the only Level 5 or higher Normal Monster(s) in your hand, your opponent may look at your hand to confirm this when 'Ancient Rules' resolves. | Card Type: Normal Spell | Condition: | Edition: Promo | Level: | Monster Type: | Name: Ancient Rules | Passcode: 10667321 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
Condition: M/NM $4.54 x 1
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Counter Counter - CP07-EN020 - Common - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: CP07-EN020 | Card Rules: No rulings available for this card. | Card Type: Counter Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Counter Counter | Passcode: 42309337 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
No conditions in stock. $0.75
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Dark World Dealings - CP07-EN010 - Rare - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: CP07-EN010 | Card Rules: No rulings available for this card. | Card Type: Normal Spell | Condition: | Edition: Promo | Level: | Monster Type: | Name: Dark World Dealings | Passcode: 74117290 | Pendulum Scale: | Rarity: Rare | Set: Champion Pack: Game 7
Condition: M/NM $6.99 x 1
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Condition: EX $6.64 x 2
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Dimensional Inversion - CP07-EN018 - Common - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: CP07-EN018 | Card Rules: Rulings powered by The Netrep API. If multiple monsters you control are being removed from play simultaneously, you can still activate 'Dimensional Inversion'. Select 1 of those monsters to be Special Summoned. If your opponent controls 'Macro Cosmos', 'Banisher of the Light', etc., and an effect is activated by either player that sends a monster to the Graveyard, you can activate 'Dimensional Inversion'. This is because your monster is being removed from play (instead of being sent to the Graveyard) by the effect of your opponent's card. If both players control 'Macro Cosmos', etc., and a monster is sent to the Graveyard, assume that the turn player's effect is the one that removes it from play. So in this case, the opponent can activate 'Dimensional Inversion' but the turn player cannot. You cannot activate 'Dimensional Inversion' when a Trap Monster like 'Embodiment of Apophis' is removed from play. You can activate 'Dimensional Inversion' even when a monster is removed from play temporarily. For example, if your monster is controlled by your opponent, and your opponent uses 'Interdimensional Matter Transporter' on it, you can activate 'Dimensional Inversion'. If a card is removed from play with 'Lightforce Sword' or 'Different Dimension Capsule', you cannot activate 'Dimensional Inversion' because you cannot verify the card is a monster. You cannot activate 'Dimensional Inversion' during the Damage Step. | Card Type: Normal Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Dimensional Inversion | Passcode: 98666339 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
Condition: M/NM $0.10 x 11
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Doom Shaman - CP07-EN011 - Rare - Unlimited Edition
ATK/DEF: 2400/2000 | Attribute: Dark | Card Number: CP07-EN011 | Card Rules: Rulings powered by The Netrep API. This card's effect to destroy all Fiend-Type monsters Special Summoned by its effect when it leaves the field does not start a Chain. If you activate 'Doom Shaman's' effect, and a card is chained that destroys 'Doom Shaman', the effect to Special Summon is still resolved. The Special Summoned monster will not be destroyed by 'Doom Shaman's' effect. This card's effect does not target when activated. However, after a monster is Special Summoned with this effect, it is continuously targeted. If there is no monster in either Graveyard or in your hand that can be Special Summoned by this effect when it resolves, your opponent can look at your hand to verify. If 'Doom Shaman' leaves the field while its effect is negated by 'Skill Drain', etc., monsters Special Summoned by its effect will not be destroyed. If you activate the effect of 'Doom Shaman' and an effect is chained that turns it face-down, the effect still resolves and you can Special Summon a monster. [Re: Superalloy Beast Raptinus] When 'Doom Shaman's' effect is activated to Special Summon 1 Fiend-Type monster while 'Superalloy Beast Raptinus' is face-up on the field, if 'Superalloy Beast Raptinus' is removed from the field or flipped face-down 'Doom Shaman' will be treated as a Normal Monster again, but the Fiend-Type monster is still Special Summoned. | Card Type: Gemini Monster | Condition: | Edition: Promo | Level: 6 | Monster Type: Spellcaster | Name: Doom Shaman | Passcode: 94944637 | Pendulum Scale: | Rarity: Rare | Set: Champion Pack: Game 7
Condition: M/NM $0.11 x 23
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Condition: EX $0.10 x 4
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Condition: P $0.08 x 2
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Condition: HP $0.08 x 1
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Elemental Hero Ocean - CP07-EN006 - Rare - Unlimited Edition
ATK/DEF: 1500/1200 | Attribute: Water | Card Number: CP07-EN006 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Warrior | Name: Elemental Hero Ocean | Passcode: 37195861 | Pendulum Scale: | Rarity: Rare | Set: Champion Pack: Game 7
No conditions in stock. $0.48
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Fairy King Truesdale - CP07-EN007 - Rare - Unlimited Edition
ATK/DEF: 2200/1500 | Attribute: Water | Card Number: CP07-EN007 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 6 | Monster Type: Plant | Name: Fairy King Truesdale | Passcode: 45425051 | Pendulum Scale: | Rarity: Rare | Set: Champion Pack: Game 7
No conditions in stock. $0.15
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Fusilier Dragon, the Dual-Mode Beast - CP07-EN014 - Common - Unlimited Edition
ATK/DEF: 2800/2000 | Attribute: Dark | Card Number: CP07-EN014 | Card Rules: Rulings powered by The Netrep API. If you Set 'Fusilier Dragon, the Dual-Mode Beast', even without Tribute, you do not have to show it to your opponent. If you Set 'Fusilier Dragon, the Dual-Mode Beast' without Tribute, it has 2800 ATK and 1400 DEF while face-down and can be Tributed to activate 'Deck Devastation Virus', etc. It has 1400 ATK and 1000 DEF when flipped face-up. If 'Fusilier Dragon, the Dual-Mode Beast', with halved ATK and DEF because of its effect, is flipped face-down, and then flipped face-up again, it will then have its full 2800 ATK and 2000 DEF. If you Summoned this card without Tribute and then 'Skill Drain' is later activated, the ATK and DEF are no longer halved. If 'Skill Drain' is later destroyed, the ATK and DEF remain 2800/2000. If you Summon without Tribute and equip this card with 'Megamorph', it's current ATK will become 2800 or 700, depending on your Life Points. [Re: Castle Gate] If you Normal Summon 'Fusilier Dragon, the Dual-Mode Beast' without Tributes and reduce its Level to 5 or less with a card effect, when you Tribute it with 'Castle Gate' you will inflict 2800 damage to your opponent's Life Points ('Fusilier Dragon, the Dual-Mode Beast's' original ATK). [Re: Elemental Hero Flame Wingman] If your 'Elemental Hero Flame Wingman' destroys a 'Fusilier Dragon, the Dual-Mode Beast' that was Summoned without Tribute, inflict 2800 damage to your opponent's Life Points. [Re: Unstable Evolution] If 'Unstable Evolution' is equipped to a 'Fusilier Dragon, the Dual-Mode Beast' that was Normal Summoned or Set without Tributes, its original ATK is determined by 'Unstable Evolution'. When 'Unstable Evolution' is negated or removed from the field, 'Fusilier Dragon, the Dual-Mode Beast's' ATK becomes halved to 1400. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 7 | Monster Type: Machine | Name: Fusilier Dragon, the Dual-Mode Beast | Passcode: 51632798 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
Condition: M/NM $0.24 x 7
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Condition: EX $0.23 x 4
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Gladiator Beast Bestiari - CP07-EN004 - Super Rare - Unlimited Edition
ATK/DEF: 1500/800 | Attribute: Wind | Card Number: CP07-EN004 | Card Rules: Rulings powered by The Netrep API. See 'Gladiator Beast Alexander' for additional rulings. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Winged Beast | Name: Gladiator Beast Bestiari | Passcode: 41470137 | Pendulum Scale: | Rarity: Super Rare | Set: Champion Pack: Game 7
No conditions in stock. $27.95
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Homunculus the Alchemic Being - CP07-EN015 - Common - Unlimited Edition
ATK/DEF: 1800/1600 | Attribute: Light | Card Number: CP07-EN015 | Card Rules: Rulings powered by The Netrep API. This monster's effect is a Ignition Effect. If you use this monster's effect to change its Attribute, it remains changed as long as it remains face-up on the field, or until it is changed again. [Re: Swift Birdman Joe] This effect will activate if you Tribute a monster whose Attribute was changed to WIND by a card effect, such as 'Homunculus the Alchemic Being'. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Plant | Name: Homunculus the Alchemic Being | Passcode: 40410110 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
Condition: M/NM $0.10 x 10
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Instant Fusion - CP07-EN017 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: CP07-EN017 | Card Rules: Rulings powered by The Netrep API. Because the Summon from 'Instant Fusion' is a Fusion Summon, Fusion Monsters with the text 'A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters.' cannot be Special Summoned with 'Instant Fusion'. Since the Special Summon from 'Instant Fusion' is treated as a Fusion Summon, you can use 'Premature Burial' etc. on the Fusion Monster if it is destroyed. Even if 'Non-Spellcasting Area' is active, a Fusion Monster that is not an Effect Monster (such as 'Flame Swordsman') will still be affected by the restrictions on 'Instant Fusion'. So it still cannot attack and it is still destroyed at the end of this turn. Even though only 1 copy of this card can be activated each turn, you can chain 'Serial Spell' to it to duplicate the effect. If 'Destiny Hero - Diamond Dude' uses its effect and reveals 'Instant Fusion', you can still activate another 'Instant Fusion' that same turn. [Re: Chain Material] You cannot use 'Chain Material's' effect when resolving 'Instant Fusion' or 'Future Fusion'. | Card Type: Normal Spell | Condition: | Edition: Promo | Level: | Monster Type: | Name: Instant Fusion | Passcode: 01845204 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
Condition: EX $2.84 x 1
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Legendary Jujitsu Master - CP07-EN002 - Super Rare - Unlimited Edition
ATK/DEF: 1300/1800 | Attribute: Earth | Card Number: CP07-EN002 | Card Rules: Rulings powered by The Netrep API. 'Legendary Jujitsu Master's' effect is a Trigger Effect. If 'Legendary Jujitsu Master' is destroyed, removed from play, or flipped face-down by the effect of the monster he battles with, 'Legendary Jujitsu Master''s effect is still applied and the monster is returned to the top of the Deck. If 'Legendary Jujitsu Master' is changed to a Fiend-Type or a Zombie-Type by 'DNA Surgery' and is attacked by 'Getsu Fuhma', 'Getsu Fuhma''s effect is Step 1 of a chain because the turn player is Step 1, and 'Legendary Jujitsu Master' is Step 2. 'Legendary Jujitsu Master' resolves first and 'Getsu Fuhma' is sent back to the top of the Deck, then 'Getsu Fuhma''s effect resolves and 'Legendary Jujitsu Master' is destroyed. If you have 'Destruction Punch''s effect, and your opponent attacks your 'Legendary Jujitsu Master', you resolve the 2 effects in a chain with the controller (the defending player) choosing the order. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 3 | Monster Type: Rock | Name: Legendary Jujitsu Master | Passcode: 25773409 | Pendulum Scale: | Rarity: Super Rare | Set: Champion Pack: Game 7
No conditions in stock. $2.48
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Life Absorbing Machine - CP07-EN013 - Common - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: CP07-EN013 | Card Rules: Rulings powered by The Netrep API. 'The total Life Points you paid' is defined as the Life Points paid for costs (both activation costs and maintenance costs) of cards. It does not include damage or loss of Life Points. Damage is not included even if the damage was caused by an effect you control, such as if you activate 'Ring of Destruction'. 'In your last turn' is defined as the period from the start of your previous turn's Draw Phase to the end of that turn's End Phase. Cost that you paid during your opponent's turn that occurred between your last turn and the current turn are not included. The effect of 'Life Absorbing Machine' increases your Life Points for each cost you paid separately. So if you had 'Fire Princess' on the field, and you paid 2 costs during your last turn, 'Fire Princess' will deal 1000 points of damage to the opponent. 'Life Absorbing Machine' does not have to be active at the time the Life Points were paid. If you pay a cost of 2000 Life Points during your turn, then activate 'Life Absorbing Machine' during your opponent's turn, the effect of 'Life Absorbing Machine' will increase your Life Points by 1000 during your Standby Phase. Example: It is your turn. During your Standby Phase you pay 500 Life Points for your 'Terrorking Archfiend'. During your Main Phase 1 you activate 'Life Absorbing Machine'. Then you activate 'Delinquent Duo' and pay 1000 Life Points for its cost. You Set 'Seven Tools of the Bandit' and end your turn. During your opponent's turn they activate 'Reinforcements' and you chain 'Seven Tools of the Bandit' to negate and destroy it. Your opponent ends their turn. During your Standby Phase the effect of 'Life Absorbing Machine' increases your Life Points by 250 (half of 'Terrorking Archfiend''s cost) then again by 500 (half of 'Delinquent Duo''s cost). If you have two copies of 'Life Absorbing Machine' on the field, their effects are cumulative. | Card Type: Continuous Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Life Absorbing Machine | Passcode: 14318794 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
No conditions in stock. $0.23
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Lonefire Blossom - CP07-EN005 - Super Rare - Unlimited Edition
ATK/DEF: 500/1400 | Attribute: Fire | Card Number: CP07-EN005 | Card Rules: Rulings powered by The Netrep API. 'Lonefire Blossom' can be Tributed to activate its own effect. [Re: Solemn Judgment] 'Solemn Judgment' cannot negate a Special Summon if it results from the activated effect of a monster card, like 'Mystic Tomato', 'Light and Darkness Dragon', 'Van'Dalgyon the Dark Dragon Lord', 'Marauding Captain', 'Lonefire Blossom', etc. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 3 | Monster Type: Plant | Name: Lonefire Blossom | Passcode: 48686504 | Pendulum Scale: | Rarity: Super Rare | Set: Champion Pack: Game 7
No conditions in stock. $44.94
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Memory Crusher - CP07-EN016 - Common - Unlimited Edition
ATK/DEF: 1000/600 | Attribute: Dark | Card Number: CP07-EN016 | Card Rules: Rulings powered by The Netrep API. 'Memory Crusher's' effect activates when battle damage is inflicted. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 3 | Monster Type: Fiend | Name: Memory Crusher | Passcode: 48700891 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
Condition: M/NM $0.10 x 1
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Shovel Crusher - CP07-EN012 - Common - Unlimited Edition
ATK/DEF: 900/1200 | Attribute: Earth | Card Number: CP07-EN012 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: Promo | Level: 3 | Monster Type: Machine | Name: Shovel Crusher | Passcode: 71950093 | Pendulum Scale: | Rarity: Common | Set: Champion Pack: Game 7
Condition: M/NM $0.10 x 2
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Condition: EX $0.10 x 1
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Spell Striker - CP07-EN008 - Rare - Unlimited Edition
ATK/DEF: 600/200 | Attribute: Earth | Card Number: CP07-EN008 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 3 | Monster Type: Warrior | Name: Spell Striker | Passcode: 93187568 | Pendulum Scale: | Rarity: Rare | Set: Champion Pack: Game 7
No conditions in stock. $1.21
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Threatening Roar - CP07-EN003 - Super Rare - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: CP07-EN003 | Card Rules: Rulings powered by The Netrep API. You can activate 'Threatening Roar' in response to an attack, but the attack has already been declared so it will resolve normally. After that, your opponent cannot attack for the rest of the turn. You cannot activate 'Threatening Roar' during your own turn. | Card Type: Normal Trap | Condition: | Edition: Promo | Level: | Monster Type: | Name: Threatening Roar | Passcode: 36361633 | Pendulum Scale: | Rarity: Super Rare | Set: Champion Pack: Game 7
No conditions in stock. $17.43
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Vanity's Fiend - CP07-EN009 - Rare - Unlimited Edition
ATK/DEF: 2400/1200 | Attribute: Dark | Card Number: CP07-EN009 | Card Rules: An error has occurred with the NetRep API (Client: looks like we got no XML document). We apologize for the inconvenience. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 6 | Monster Type: Fiend | Name: Vanity's Fiend | Passcode: 47084486 | Pendulum Scale: | Rarity: Rare | Set: Champion Pack: Game 7
Condition: M/NM $7.99 x 6
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Condition: EX $7.59 x 1
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Voltic Kong - CP07-EN001 - Ultra Rare - Unlimited Edition
ATK/DEF: 1800/1000 | Attribute: Light | Card Number: CP07-EN001 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: Promo | Level: 4 | Monster Type: Beast | Name: Voltic Kong | Passcode: 93151201 | Pendulum Scale: | Rarity: Ultra Rare | Set: Champion Pack: Game 7
No conditions in stock. $12.74