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Force of Will » Ancient Nights (ACN)


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Absolute Awareness - ACN-086 - C
ATK/DEF: | Attribute: Wind | Card Effect: Search your magic stone deck for a basic magic stone and put it into the field rested. Then shuffle your magic stone deck. | Card Name: | Card Number: ACN-086 | Card Type: Spell | Condition: | Cost: 2 | Edition: | Finish: | Race: Spirit Magic | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 26
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Ahriman, Malicious Eye in the Dark - ACN-115 - C
ATK/DEF: 600 / 600 | Attribute: Darkness | Card Effect: When this card is put into a graveyard from the field -> Put a mystery counter on your J/ruler. | Card Name: | Card Number: ACN-115 | Card Type: Resonator | Condition: | Cost: 2 | Edition: | Finish: | Race: Familiar | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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Alternating Current Crystal - ACN-058 - R
ATK/DEF: 0 / 1000 | Attribute: Water | Card Effect: Golems you control are mobilized.U 1, [rest]: You may put a Golem from your hand into the field. | Card Name: | Card Number: ACN-058 | Card Type: Resonator | Condition: | Cost: 4 | Edition: | Finish: | Race: Magic Lifeform | Rarity: R | Set Name: Ancient Nights
No conditions in stock. $0.25
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Apprentice Beast Tamer - ACN-030 - C
ATK/DEF: 700 / 700 | Attribute: Fire | Card Effect: When this card enters the field -> Target Beast gains [+400/+400] and [Swiftness] until end of turn. | Card Name: | Card Number: ACN-030 | Card Type: Resonator | Condition: | Cost: 3 | Edition: | Finish: | Race: Dragonoid | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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Aqua Rifle Mermaid - ACN-059 - C
ATK/DEF: 700 / 700 | Attribute: Water | Card Effect: When this card enters the field -> Rest target resonator. If the weather is rain, return it to its owner's hand instead. | Card Name: | Card Number: ACN-059 | Card Type: Resonator | Condition: | Cost: 3 | Edition: | Finish: | Race: Mermaid | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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Aquamarine, Panda Diplomat - ACN-060 - U
ATK/DEF: 500 / 700 | Attribute: Water | Card Effect: When this card enters the field -> You may banish a water gem. If you do, search your deck for a Mermaid, reveal it and put it into your hand. Then shuffle your deck. | Card Name: | Card Number: ACN-060 | Card Type: Resonator | Condition: | Cost: 2 | Edition: | Finish: | Race: Panda | Rarity: U | Set Name: Ancient Nights
Condition: M/NM $0.15 x 28
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Archaeopteryx - ACN-031 - U
ATK/DEF: 800 / 800 | Attribute: Fire | Card Effect: [Flying][First Strike] | Card Name: | Card Number: ACN-031 | Card Type: Resonator | Condition: | Cost: 4 | Edition: | Finish: | Race: Dinosaur | Rarity: U | Set Name: Ancient Nights
Condition: M/NM $0.15 x 28
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Arrow Trap - ACN-087 - U
ATK/DEF: | Attribute: Wind | Card Effect: [Quickcast]This card deals 600 damage to target attacking resonator. If that resonator has [Flying] this card deals 1200 damage instead. | Card Name: | Card Number: ACN-087 | Card Type: Spell | Condition: | Cost: 1 | Edition: | Finish: | Race: | Rarity: U | Set Name: Ancient Nights
No conditions in stock. $1.25
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Beast Den on Mt. Hoelle - ACN-032 - U
ATK/DEF: | Attribute: Fire | Card Effect: Dragonoids you control gain [+200/+200].RR, banish this card: Search your deck for a Dragonoid, reveal it and put it into your hand. Then shuffle your deck. | Card Name: | Card Number: ACN-032 | Card Type: Addition | Condition: | Cost: 2 | Edition: | Finish: | Race: | Rarity: U | Set Name: Ancient Nights
Condition: M/NM $0.15 x 24
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Black Blood Knight - ACN-116 - U
ATK/DEF: 800 / 800 | Attribute: Darkness | Card Effect: Whenever this card deals damage -> You gain that much life. | Card Name: | Card Number: ACN-116 | Card Type: Resonator | Condition: | Cost: 3 | Edition: | Finish: | Race: Vampire | Rarity: U | Set Name: Ancient Nights
Condition: M/NM $0.15 x 20
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Bloodspray - ACN-117 - C
ATK/DEF: | Attribute: Darkness | Card Effect: Draw two cards. This card deals 300 damage to you.[Awakening] Remove a mystery counter from your J/ruler: Destroy target resonator with total cost 2 or less. | Card Name: | Card Number: ACN-117 | Card Type: Spell | Condition: | Cost: 2 | Edition: | Finish: | Race: Mystery | Rarity: C | Set Name: Ancient Nights
No conditions in stock. $0.10
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Bloodsucking Butler - ACN-165 - R
ATK/DEF: 1000 / 1000 | Attribute: Darkness | Card Effect: [Judgement] BB 2At the beginning of the game -> Put a mystery counter on this card.At the beginning of the game -> Put two limited counters on this card.1, remove a limited counter from this card: Produce W, R, U, G, or B. Bloodsucking Butler(J-ruler Side)When this card enters the field -> Put three mystery counters on it.1, remove a limited counter from this card: Produce W, R, U, G, or B. | Card Name: | Card Number: ACN-165 | Card Type: Ruler | Condition: | Cost: | Edition: | Finish: | Race: Vampire | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.25 x 8
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Bubble Golem - ACN-061 - C
ATK/DEF: 1000 / 1000 | Attribute: Water | Card Effect: [Mobilize] 1 (This card cannot attack or block unless its controller pays 1.)At end of battle -> Banish this card if it attacked or blocked. | Card Name: | Card Number: ACN-061 | Card Type: Resonator | Condition: | Cost: 2 | Edition: | Finish: | Race: Golem | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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Bullseye Bow - ACN-088 - C
ATK/DEF: | Attribute: Wind | Card Effect: Choose one - Destroy target resonator with total cost 4 or less, or destroy target resonator. Choose the second only if you control an Elf. | Card Name: | Card Number: ACN-088 | Card Type: Spell | Condition: | Cost: 3 | Edition: | Finish: | Race: | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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Burning Awakening - ACN-033 - C
ATK/DEF: | Attribute: Fire | Card Effect: [Quickcast] (You may play this card anytime you have priority.)As an additional cost to play this card, remove five strength counters from your J/ruler.Target J/resonator gains [+1000/+1000] until end of turn. | Card Name: | Card Number: ACN-033 | Card Type: Spell | Condition: | Cost: 2 | Edition: | Finish: | Race: Battle Arts | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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Cleansing Rain - ACN-062 - C
ATK/DEF: | Attribute: Water | Card Effect: [Quickcast] (You may play this card anytime you have priority.)Return target resonator to its owner's hand. If the weather is rain, put it on top of its owner's deck instead. | Card Name: | Card Number: ACN-062 | Card Type: Spell | Condition: | Cost: 2 | Edition: | Finish: | Race: | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 26
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Commander of the Crowd - ACN-089 - U
ATK/DEF: 700 / 700 | Attribute: Wind | Card Effect: When this card enters the field -> Put two [100/100] wind Elf resonator tokens into the field.Whenever this card attacks -> Other Elves you control gain [+100/+100] until end of turn. | Card Name: | Card Number: ACN-089 | Card Type: Resonator | Condition: | Cost: 3 | Edition: | Finish: | Race: Elf | Rarity: U | Set Name: Ancient Nights
No conditions in stock. $0.25
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Confinement - ACN-063 - U
ATK/DEF: | Attribute: Water | Card Effect: [Remnant][Quickcast]Target resonator cannot attack this turn. | Card Name: | Card Number: ACN-063 | Card Type: Spell | Condition: | Cost: 1 | Edition: | Finish: | Race: | Rarity: U | Set Name: Ancient Nights
Condition: M/NM $0.15 x 20
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Conjure Constructs - ACN-001 - R
ATK/DEF: | Attribute: Light | Card Effect: Put three [500/500] light Golem resonator tokens with [Mobilize][2] into the field. | Card Name: | Card Number: ACN-001 | Card Type: Spell | Condition: | Cost: 3 | Edition: | Finish: | Race: | Rarity: R | Set Name: Ancient Nights
No conditions in stock. $0.75
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Coral Reef Mermaid - ACN-064 - C
ATK/DEF: 700 / 700 | Attribute: Water | Card Effect: When this card is put into a graveyard from the field -> Return target resonator your opponent controls to its owner's hand. | Card Name: | Card Number: ACN-064 | Card Type: Resonator | Condition: | Cost: 3 | Edition: | Finish: | Race: Mermaid | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 22
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Crippling Light - ACN-002 - SR
ATK/DEF: | Attribute: Light | Card Effect: Destroy all non-Golem resonators. | Card Name: | Card Number: ACN-002 | Card Type: Spell | Condition: | Cost: 5 | Edition: | Finish: | Race: | Rarity: SR | Set Name: Ancient Nights
No conditions in stock. $1.25
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Dark Elf of the Murky Grove - ACN-118 - C
ATK/DEF: 800 / 800 | Attribute: Darkness | Card Effect: Whenever damage is dealt to you -> Put a [+100/+100] counter on this card. | Card Name: | Card Number: ACN-118 | Card Type: Resonator | Condition: | Cost: 4 | Edition: | Finish: | Race: Dark Elf | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.09 x 26
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Dark Elf Sorcerer - ACN-119 - U
ATK/DEF: 700 / 700 | Attribute: Darkness | Card Effect: Whenever a ruler or resonator you control deals damage to you -> This card deals that much damage to your opponent. | Card Name: | Card Number: ACN-119 | Card Type: Resonator | Condition: | Cost: 3 | Edition: | Finish: | Race: Dark Elf | Rarity: U | Set Name: Ancient Nights
Condition: M/NM $0.15 x 24
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Dark Elf Spy - ACN-120 - C
ATK/DEF: 400 / 400 | Attribute: Darkness | Card Effect: At the end of your turn -> This card deals 100 damage to each player. | Card Name: | Card Number: ACN-120 | Card Type: Resonator | Condition: | Cost: 1 | Edition: | Finish: | Race: Dark Elf | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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Dark Night Butterfly - ACN-121 - C
ATK/DEF: | Attribute: Darkness | Card Effect: Your opponent discards a card. If this card was awakened, your opponent discards two cards instead.[Awakening] Remove two mystery counters from your J/ruler. | Card Name: | Card Number: ACN-121 | Card Type: Spell | Condition: | Cost: 1 | Edition: | Finish: | Race: Mystery | Rarity: C | Set Name: Ancient Nights
Condition: M/NM $0.10 x 30
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